
TIFFANY VU
Abandoned
Church to Lab
Softwares: Autodesk Maya, Unreal Engine 5.3
Course: Lighting, Materials, & Rendering | Year: Spring, 2024
In a team of 6 (Dat Phan, Yuliya Agarkov, Caedence Scott, Anders Prieto, Ayanna Broome), we worked together to create a modular environment from a factory prompt. We designed an abandoned church that had been converted into a lab distillery.
Later in the following spring semester, I came back to this project to rework it, texturing it and lighting it myself.
Final Still Renders
Lit, textured, rendered in U.E. 5.3




Concept Art
Done in Photoshop; responsible for all concept art.




Kit of Parts
Modeled in Maya







Above, I've compiled together all the models that my team made as a whole.
These were the specific models that I was responsible for.
Original Team Renders
After my team finished assembling, we set up four shots. These were the original renders prior to me reworking & texturing the project.



