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Córdoba, Spain

Course: Environment Design    |    Year: Spring, 2025

This is my reimagining of Córdoba, Spain. I created all the modules from scratch, textured them with trim sheets, and assembled in Unreal Engine!

Softwares: Blender, Unreal Engine 5.5

Still render highlights, rendered real-time in UE

Process

A small look into some of the research/references I based my reimagining off of. 

Concept art done in Photoshop

Blockout in Blender

Modules done in Blender

Basic color assigned to texture in UE

Assembly Progress in UE/Iterative Notes

Aerial View

© 2025 Tiffany Vu

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